
In the late 19th century, the Russian government commissioned a project to build a railroad that would connect Moscow in the west with Vladivostok in the east. You and your fellow players are buying shares of the railroads that will expand across Russia, attempting to enrich yourself along the way and not lose control of railroads to the Tsar!
Trans-Siberian Railroad — originally one of three titles in Winsome Games' 2015 Essen Set — shares some similarities with older Winsome titles in which the rail network is already printed on the board and individual railroad companies purchase the links that are printed. Four companies (Red, Blue, Green, and Yellow) are active at the start of the game, with one share of each company auctioned to the players in that order to provide starting capital for those companies. The winner of each auction chooses an unoccupied link from Moscow to another city; each link has a value listed in it, and the railroad's initial income is set to this value.
Once the game begins, on a turn you can:
• Buy stock, specifically one share in one company or one share each in two different companies; the money paid is placed in the railroad's treasury, and when you buy two shares, you must pay an additional $4 to one of the two companies.
• Build links, specifically one link, two links, or one external link (i.e. to a location on Russia's border) — but only if the railroad is public (i.e., at least two shares have been purchased) and you hold at least as many shares in that railroad as each other player. (If a railroad has had only one share of stock purchased, it is private.) You can build direct links that extend that railroad's existing network or you can jump another railroad's links to extend the network in a more convoluted way. When you build two links, the second link must start from where the first link built that turn ended. The cost to build an internal link is $4, and if you jump another railroad's links, you must pay $2 to that railroad's treasury; the cost to build an external link is $8, plus $4 to each railroad per link you jumped.
When you build a link, the value of that link — 2-6 — is added to that railroad's income. Each time a railroad's income marker lands on or passes over a black mark on the income track, that railroad's stock value is bumped up one level. Additionally, when you build two links or an external link, that railroad's stock value is bumped up one level.
• Pass.
When you buy two shares, build two links, build one external link, or pass, you move the timing token one space on the timing track. When this token reaches the end of the track, each railroad pays dividends to those who hold stock in it, with the railroad's income being divided by the number of shares owned, then rounded up. If Red has $11 income and you own two shares and another player owns one, then you receive $8 and the other player $4.
After paying out dividends (and re-setting the timing token to 0), if any railroad has a stock value of at least $48, then the game enters phase 2, which starts with an auction for a share of the black and white railroads, with the winner of each auction claiming any one non-external link for that railroad that connects to another railroad's network.
In phase 2, once you pay out dividends, you check to see whether any railroad's stock value is equal to or less than the nationalization value, which starts at $24 and which increases after each dividend payout in phase 1, each failure to auction a railroad's share at the start of either phase, and each dividend payout in phase 2 during which no railroads were nationalized. If a railroad's stock value is less than the nationalization value, that railroad is nationalized, with each owner of its stock getting one final dividend payment, after which all shares of that railroad are removed from the game. Once all nationalizations are complete, the nationalization value is increased three levels for each nationalization that took place.
If at this point any railroad has a stock value of $75 or the dividend marker has reached the end of the track, the game ends; otherwise players continue playing. When the game ends, players sum the value of the stocks they hold in public railroads with any money they have on hand. The player with the most money wins.
SKU | RIO593 |
Barcode # | 655132005937 |
Brand | Rio Grande Games |
Shipping Weight | 1.1000kg |
Shipping Width | 0.330m |
Shipping Height | 0.050m |
Shipping Length | 0.240m |
Shipping Cubic | 0.003960000m3 |
Help other Milsims Games users shop smarter by writing reviews for products you have purchased.
Write a reviewIn the late 19th century, the Russian government commissioned a project to build a railroad that would connect Moscow in the west with Vladivostok in the east. You and your fellow players are buying shares of the railroads that will expand across Russia, attempting to enrich yourself along the way and not lose control of railroads to the Tsar!
Trans-Siberian Railroad — originally one of three titles in Winsome Games' 2015 Essen Set — shares some similarities with older Winsome titles in which the rail network is already printed on the board and individual railroad companies purchase the links that are printed. Four companies (Red, Blue, Green, and Yellow) are active at the start of the game, with one share of each company auctioned to the players in that order to provide starting capital for those companies. The winner of each auction chooses an unoccupied link from Moscow to another city; each link has a value listed in it, and the railroad's initial income is set to this value.
Once the game begins, on a turn you can:
• Buy stock, specifically one share in one company or one share each in two different companies; the money paid is placed in the railroad's treasury, and when you buy two shares, you must pay an additional $4 to one of the two companies.
• Build links, specifically one link, two links, or one external link (i.e. to a location on Russia's border) — but only if the railroad is public (i.e., at least two shares have been purchased) and you hold at least as many shares in that railroad as each other player. (If a railroad has had only one share of stock purchased, it is private.) You can build direct links that extend that railroad's existing network or you can jump another railroad's links to extend the network in a more convoluted way. When you build two links, the second link must start from where the first link built that turn ended. The cost to build an internal link is $4, and if you jump another railroad's links, you must pay $2 to that railroad's treasury; the cost to build an external link is $8, plus $4 to each railroad per link you jumped.
When you build a link, the value of that link — 2-6 — is added to that railroad's income. Each time a railroad's income marker lands on or passes over a black mark on the income track, that railroad's stock value is bumped up one level. Additionally, when you build two links or an external link, that railroad's stock value is bumped up one level.
• Pass.
When you buy two shares, build two links, build one external link, or pass, you move the timing token one space on the timing track. When this token reaches the end of the track, each railroad pays dividends to those who hold stock in it, with the railroad's income being divided by the number of shares owned, then rounded up. If Red has $11 income and you own two shares and another player owns one, then you receive $8 and the other player $4.
After paying out dividends (and re-setting the timing token to 0), if any railroad has a stock value of at least $48, then the game enters phase 2, which starts with an auction for a share of the black and white railroads, with the winner of each auction claiming any one non-external link for that railroad that connects to another railroad's network.
In phase 2, once you pay out dividends, you check to see whether any railroad's stock value is equal to or less than the nationalization value, which starts at $24 and which increases after each dividend payout in phase 1, each failure to auction a railroad's share at the start of either phase, and each dividend payout in phase 2 during which no railroads were nationalized. If a railroad's stock value is less than the nationalization value, that railroad is nationalized, with each owner of its stock getting one final dividend payment, after which all shares of that railroad are removed from the game. Once all nationalizations are complete, the nationalization value is increased three levels for each nationalization that took place.
If at this point any railroad has a stock value of $75 or the dividend marker has reached the end of the track, the game ends; otherwise players continue playing. When the game ends, players sum the value of the stocks they hold in public railroads with any money they have on hand. The player with the most money wins.
SKU | RIO593 |
Barcode # | 655132005937 |
Brand | Rio Grande Games |
Shipping Weight | 1.1000kg |
Shipping Width | 0.330m |
Shipping Height | 0.050m |
Shipping Length | 0.240m |
Shipping Cubic | 0.003960000m3 |
Help other Milsims Games users shop smarter by writing reviews for products you have purchased.
Write a reviewBrand
-
11 Bit Studios
(1)
-
1985 Games
(8)
-
2 Hour Wargames
(2)
-
25th Century Games
(3)
-
9th Level Games
(6)
-
Academy Games
(13)
-
Aconyte
(3)
-
Aconyte Books
(1)
-
Ad Astra Games
(5)
-
Adam's Apple Games
(1)
-
Adamant Entertainment
(3)
-
Adlung-Spiele
(3)
-
AK Interactive
(29)
-
Alderac Entertainment Group
(59)
-
Alewood Games
(1)
-
Alley Cat Games
(9)
-
Alpha Forge Games
(3)
-
Amarillo Design Bureau
(1)
-
Amigo
(2)
-
Andrew McMeel Publishing
(3)
-
Ankama
(5)
-
Ape Games
(2)
-
Aporta Games
(3)
-
Aquarius
(1)
-
Arc Dream Publishing
(2)
-
Arcane Tinmen
(97)
-
Arcane Wonders
(21)
-
Archon Studio
(5)
-
Archona Games
(4)
-
Arclight Games
(1)
-
Ares Games
(99)
-
Artipia Games
(3)
-
Asmadi Games
(2)
-
Asmodee
(90)
-
Atlas Games
(63)
-
Atomic Mass Games
(47)
-
Aussiecard Essentials
(1)
-
Avalanche Press
(15)
-
Avalon Hill
(10)
-
AVstudio Games
(3)
-
Awaken Realms
(16)
-
BA Games
(1)
-
Backspindle Games
(1)
-
Bad Comet
(1)
-
Bad Crow Games
(6)
-
Bad People
(1)
-
Badgers from Mars
(2)
-
Banana Games
(1)
-
Bandwagon Books
(3)
-
Battle Bunker Games
(1)
-
Battle Systems
(13)
-
Battlefront
(672)
-
BCW
(5)
-
Bears vs Babies
(1)
-
Bellows Intent
(1)
-
Bellwether Games
(3)
-
Bezier Games
(21)
-
Bezzer Wizzer Studio
(1)
-
Bicycle
(4)
-
Big Potato
(20)
-
Birdwood Games
(2)
-
Black Site Studios
(3)
-
Blackrock Games
(8)
-
Blam!
(1)
-
Blue Matter Games
(1)
-
Blue Opal
(4)
-
Blue Orange
(18)
-
Blue Panther
(1)
-
Blue Sky Enterprises
(1)
-
Bluencore
(1)
-
Board&Dice
(21)
-
Bombyx
(5)
-
Brain Games
(1)
-
Breaking Games
(9)
-
Briarpatch
(1)
-
Bright Eye Games
(2)
-
Brokentoad
(3)
-
Brotherwise Games
(12)
-
Buffalo Games
(4)
-
Bully Pulpit Games
(22)
-
Burning Wheel
(2)
-
Burnt Island Games
(1)
-
Buzzed Games
(3)
-
Calliope Games
(14)
-
Campfire Games
(1)
-
Capstone Games
(30)
-
Captain Games
(1)
-
Cardboard Dynamo
(1)
-
Cardinal Classics
(2)
-
Cardinal Legacy
(4)
-
Cards Against Humanity
(6)
-
Castillo Games
(1)
-
Catalyst
(2)
-
Catalyst Game Labs
(174)
-
Catan Studios
(30)
-
Catch Up Games
(1)
-
Cation Arts
(1)
-
Cephalofair Games
(5)
-
Chaosium
(93)
-
Cheapass Games
(5)
-
Cherry Picked Games
(2)
-
Chessex
(654)
-
Chronicle Cards
(5)
-
Chrysanthemum Productions
(1)
-
Cigar Box
(81)
-
Clarkson Potter
(1)
-
Clevergreen Board Games
(1)
-
Clockwork Publishing
(5)
-
CMON
(159)
-
CMYK
(3)
-
Cocktail Games
(1)
-
Coffee Haus
(1)
-
Cogito ergo Meeple
(3)
-
Collins Epic Wargames
(5)
-
Colour of Strategy
(1)
-
Compass Games
(63)
-
Contention Games
(1)
-
Corvus Belli
(4)
-
Cosmodrome Games
(1)
-
Coyote & Crow
(3)
-
Crafty Games
(1)
-
Cranio Creations
(3)
-
Creative Games Studio
(11)
-
Critical Hit
(2)
-
Critical Hit Collectibles
(1)
-
Crooked Dice Studio
(1)
-
CrossCut Games
(1)
-
Crowd Games LLC
(1)
-
Crown & Andrews
(7)
-
Cryptozoic Entertainment
(27)
-
Crystal Caste
(3)
-
Cubicle 7
(88)
-
Cut Games
(2)
-
Czech Games Editions
(29)
-
Daily Magic Games
(4)
-
Dal Rossi
(1)
-
Dan Verssen Games
(39)
-
Dangermoose Entertainment
(1)
-
Dark Horse
(5)
-
Dark Unicorn Games
(1)
-
Darker Hue Studios
(2)
-
Darrington Press
(3)
-
Days of Wonder
(44)
-
Dead Alive Games
(1)
-
Decision Games
(23)
-
Deep Print Games
(9)
-
Deep Water Games
(7)
-
Deinko Games
(1)
-
Delicious Games
(1)
-
Devious Weasel
(3)
-
Devir
(13)
-
Devir Games
(10)
-
Dice Hate Me Games
(2)
-
Dice Kapital
(1)
-
Die Hard Dice
(10)
-
DigiSprite
(1)
-
direwolf
(7)
-
Dirty Down
(4)
-
Distant Rabbit Games
(1)
-
Do or Drink
(1)
-
Dolphin Hat Games
(3)
-
Dotted Games
(1)
-
Double Combo Games
(1)
-
DPH Games Inc
(2)
-
Dr Finns Games
(2)
-
Dr Tabletop
(1)
-
Dr.Finn's Games
(1)
-
Draco Ideas
(4)
-
Draco Studios
(2)
-
Dragon Dawn Productions
(1)
-
Dragon Egg Games
(2)
-
Dragon Shield
(9)
-
Dranda Games
(4)
-
Drawlab Games
(3)
-
Drei Magier
(2)
-
Drumond Park
(1)
-
Drunk Stoned or Stupid LLC
(1)
-
DSS Games
(2)
-
Dude Games
(1)
-
Duncan
(13)
-
Dutch Blitz
(3)
-
Dux Somnium
(6)
-
dV GIOCHI
(18)
-
Dyce Games
(2)
-
E-Raptor
(1)
-
Eagle Gryphon Games
(32)
-
Earthborne Games
(4)
-
Edge
(3)
-
Edge Entertainment
(4)
-
Edge Studio
(2)
-
Eggertspiele
(2)
-
Elf Creek Games
(3)
-
EmperorS4
(1)
-
EN Publishing
(4)
-
Envy Born Games
(1)
-
Equinox
(4)
-
Escapewelt
(3)
-
Evensen Creative
(3)
-
Everything Epic Games
(1)
-
Evil Genius
(11)
-
Evil Hat Productions
(46)
-
Exalted Funeral Press
(21)
-
Expeditious Retreat Press
(2)
-
Exploding Kittens
(38)
-
Fabricate.IO
(1)
-
Facade Games
(5)
-
Fandom Tabletop
(2)
-
Fantastic Factory
(1)
-
Fantasy Flight Games
(441)
-
Far Future Enterprises
(1)
-
Far Off Games
(3)
-
Farside Games
(1)
-
Feuerland
(1)
-
Feuerland Spiele
(3)
-
Feverland
(1)
-
Fight in a Box
(4)
-
Final Frontier Games
(1)
-
Fireside Games
(9)
-
First Games
(1)
-
Five24 Labs
(2)
-
Floodgate Games
(10)
-
Flying Carpet Games
(1)
-
Flying Frog Productions
(60)
-
Flying Leap Games
(1)
-
Flyos Games
(2)
-
Folded Space
(46)
-
Forbidden Games
(1)
-
Force Field Games
(1)
-
Formal Ferret Games
(1)
-
Free Company
(3)
-
Free League Publishing
(121)
-
Frew Games
(1)
-
Fria Ligan
(10)
-
Frost Flame Games
(1)
-
Fryx Games
(3)
-
Funbox
(4)
-
Funforge
(8)
-
Funko Games
(20)
-
Funtails
(1)
-
Funtastic
(11)
-
Galactic Raptor Games
(1)
-
Galakta
(3)
-
Gale Force Nine
(352)
-
Gallant Knight Games
(3)
-
Game and a Curry
(2)
-
Game Brewer
(1)
-
Game Salute
(1)
-
Gamegenic
(94)
-
Gameland
(2)
-
Gamelyn Games
(19)
-
Gamer's Grass
(241)
-
Games Workshop
(2050)
-
Gameworks Sarl
(1)
-
Gamewright
(16)
-
Gamey LLC
(1)
-
Gaming Paper
(6)
-
Gap Closer Games
(3)
-
Geek Attitude Games
(1)
-
Geektopia Games
(1)
-
Gen 42
(4)
-
Genesis of Legend Publishing
(2)
-
Genius Games
(4)
-
George & Co Games
(2)
-
Gibson
(1)
-
Gigamic
(16)
-
Giochi Uniti
(6)
-
Glass Cannon Unplugged
(1)
-
GMT Games
(114)
-
Go On Board
(5)
-
Goblinko Games
(3)
-
Godot Games
(4)
-
Goliath
(9)
-
Good Games Publishing
(11)
-
Goodman Games
(103)
-
Gotha Games
(2)
-
Grail Games
(6)
-
Grand Gamers Guild
(6)
-
Granna
(1)
-
Gravitrax
(36)
-
Gray Wolf Games
(1)
-
Great Escape Games
(1)
-
Greater Than Games
(31)
-
Green Couch Games
(3)
-
Green Ronin Games
(38)
-
Greenbrier Games
(3)
-
Grey Fox Games
(12)
-
Gripping Beast
(2)
-
Guf Studios
(3)
-
Guilt-Free Gaming
(1)
-
Gutter Games
(4)
-
Haba
(57)
-
Hans im Gluck
(1)
-
Hansen
(5)
-
Harebrained Design
(1)
-
Hasbro
(25)
-
Hazardous Movement Gaming
(3)
-
HeidelBar
(4)
-
Helmgast
(2)
-
Helvetiq
(11)
-
Hero Games
(1)
-
Hexasim
(4)
-
Hinkler
(1)
-
Holdson
(18)
-
Holy Grail Games
(2)
-
Hoplite Research Games
(2)
-
Horrible Games
(5)
-
Horrible Guild
(15)
-
Hot Banana Games
(1)
-
Hourglass Escapes
(1)
-
Hub Games
(1)
-
Hunt A Killer
(12)
-
Hush Hush Projects
(5)
-
Identity Games
(6)
-
idw
(1)
-
IDW Games
(6)
-
Iello
(47)
-
Immunowars
(1)
-
Impact Puzzles
(3)
-
Impact! Miniatures
(1)
-
Indie Boards & Cards
(40)
-
Infinite Black
(1)
-
Inkster Games
(2)
-
inPatience
(2)
-
Inside Up Games
(1)
-
Inspiring Games
(1)
-
Interaction Point Games
(1)
-
Ion Game Design
(9)
-
Iron Wind Metals
(877)
-
Irongames
(1)
-
Iwata
(12)
-
Jackalope
(3)
-
Japaname Games
(1)
-
Japanime Games
(4)
-
Jarnringen
(1)
-
Jasco Games
(4)
-
JELLY JELLY Games
(1)
-
Jellybean Games
(3)
-
Jester
(1)
-
Joey Games
(2)
-
John Draper Games
(1)
-
John Wick Presents
(5)
-
Jolly Roger Games
(1)
-
Jordan Draper Games
(2)
-
Joy Toy
(8)
-
Julibert Games
(1)
-
Jumbo
(3)
-
Kansas City ASL
(1)
-
Kasparov
(1)
-
Kayenta Games
(6)
-
Keymaster Games
(9)
-
Kids Table Board Gaming
(1)
-
Kobold Press
(24)
-
Kolossal Games
(16)
-
Konami
(10)
-
Koplow
(11)
-
Korea Boardgames
(1)
-
Korona Games
(1)
-
Kosmos
(13)
-
KTBG
(1)
-
KTGB
(1)
-
Kuro Neko Design Workshop
(1)
-
La Boîte de Jeu
(1)
-
Lamentations Of The Flame Princess
(11)
-
Landmark
(1)
-
Last Night Games
(4)
-
Lautapelit.fi
(2)
-
Leder Games
(28)
-
Left Justified Studio
(1)
-
Legion Wargames
(3)
-
Lemery Games
(3)
-
Let's Play Games
(50)
-
Letiman Games
(5)
-
Level 99 Games
(5)
-
Libellud
(5)
-
Lion Rampant
(1)
-
Litko
(67)
-
Little Plastic Train
(6)
-
Little Rocket Games
(4)
-
Littlecodr Games
(1)
-
LMW Works
(2)
-
Lock N Load
(2)
-
Logiquest
(2)
-
Loke
(3)
-
Loke Battlemats
(9)
-
Loki
(7)
-
Lone Shark Games
(2)
-
Lookout Games
(29)
-
Looney Labs
(27)
-
Lucky Duck Games
(25)
-
Lucky Egg
(1)
-
Ludi Creations
(3)
-
Ludifolie Editions
(5)
-
Ludogix
(1)
-
Ludonaute
(5)
-
Ludonova
(2)
-
Ludus Magnus
(1)
-
Lynnvander Studios
(3)
-
Magpie Games
(16)
-
Mandoo Games
(2)
-
Mantic Games
(20)
-
Many Moons Publishing
(1)
-
Marek Toy
(1)
-
Mariposa Games
(1)
-
Mariucci Designs
(3)
-
Marvel
(4)
-
Massif Press
(1)
-
Matagot
(16)
-
Matel Games
(6)
-
Mattel
(6)
-
Mayday Games
(44)
-
Mayfair Games
(5)
-
Mazaza Games
(1)
-
MDR PUBLISHING
(3)
-
Merchoid
(1)
-
Mercury Games
(1)
-
Metafactory Games
(1)
-
Metal Weave Games
(4)
-
Metallic Dice Games
(21)
-
Mighty Boards
(3)
-
Milliput
(6)
-
Mind's Vision
(1)
-
Mindclash Games
(1)
-
Mindware
(5)
-
Minion Games
(3)
-
Mixlore
(4)
-
Modiphius
(228)
-
Modiphius Entertainment
(12)
-
Mojito Studios
(1)
-
Mondo Games
(3)
-
Mongoose Publishing
(133)
-
Monolith Board Games
(1)
-
Monster Fight Club
(55)
-
Monte Cook Games
(39)
-
Moon Gate Design
(1)
-
Moose
(3)
-
Moose Games
(1)
-
Morning
(2)
-
Motor City Gameworks
(1)
-
Mr B Games
(2)
-
Multi-Man Publishing
(2)
-
Munji Studios
(1)
-
My Home Casino
(1)
-
Mythopoeia
(1)
-
Mythworks
(1)
-
Nanox Games
(1)
-
Nauvoo Games
(1)
-
Ndemic Creations
(1)
-
Need Games!
(2)
-
Nerd Games
(1)
-
Nerdvana Games
(2)
-
Next Move Games
(12)
-
Nightfall Games
(1)
-
Ninja Division
(4)
-
Ninja Star Games
(1)
-
Ninth Level Games
(2)
-
No Loading Games
(1)
-
Nocturnal
(7)
-
Nord Games
(14)
-
Norse Star Figures
(6)
-
North Star Games
(7)
-
Novelty Corp
(1)
-
NSKN
(1)
-
Nuts! Publishing
(4)
-
Oakie Doakie
(1)
-
Oakie Doakie Dice
(53)
-
Odam
(3)
-
Odd Bird Games
(2)
-
Odynaut Games
(1)
-
Off the Page Games
(2)
-
Office Dog
(2)
-
Oink Games
(15)
-
Onyx Path
(12)
-
Open Owl Studios
(4)
-
Oranio
(1)
-
Orchard Toys
(29)
-
Origames
(1)
-
Osprey Games
(123)
-
Osprey Publishing
(5)
-
Outland Arts
(1)
-
Outlandish Games
(1)
-
Outset
(1)
-
Overworld Games
(2)
-
Paizo
(168)
-
Palm Court
(2)
-
Pandasaurus Games
(28)
-
Paper Fort Games
(1)
-
Parable Games
(8)
-
Passport Game Studios
(1)
-
PD-Verlag
(1)
-
Pegas
(1)
-
Pegaso Models
(3)
-
Pegasus Spiele
(37)
-
Pelgrane Press
(21)
-
Pencil First Games
(2)
-
Pendragon Game Studio
(3)
-
Penguin
(1)
-
Perplext
(6)
-
Peryton Publishing
(1)
-
Peter Sanderson
(2)
-
Petersen Games
(1)
Price
- $28 or below
- $28 to $57
- $57 to $86
- $86 or above